The egg drop design
challenge
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Year One
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Overview
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Context: Using the text
‘Humpty Dumpty’ as a lesson starter, students will be introduced to the idea
of the challenge to prevent their own ‘Humpty Dumpty’ egg from breaking when
dropped. The students will need to design a container to hold and protect
their egg when it is dropped from a height.
Audience: Our Year One class will allow the Preps to
be an audience to the final ‘Humpty Dumpty Egg Drop Design Challenge’.
Investigation: Students will
investigate where the drop could take place, from how high, and how they can
record and keep the experiment data. Students will generate a material list
for the challenge and possible designs.
Ideation: Students can draw
or model planned designs.
Production: Students will make
their prototypes and justify choices in design and materials.
Evaluation: Students will have
a test run before the assessment, to re-evaluate their design and make
suitable changes.
Ideation: Re-design if
necessary and
communicate
changes to their design in writing, drawing or modelling.
Evaluation: Assessment of
their final design.
Whole
class evaluation of successful and unsuccessful designs and materials.
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Curriculum alignment:
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Digital
Technologies Content Descriptions
Digital Technologies Knowledge and
Understanding
·
Using different digital systems for
transferring and capturing data
Digital Technologies Processes and
Production Skills
·
Follow,
describe and represent a sequence of steps and decisions (algorithms)
needed to solve simple problems
Design
and Technologies Knowledge and Understanding
·
selecting materials to demonstrate how material
properties are appropriate for particular designed solutions
·
exploring how to manipulate materials using a
range of tools, equipment and techniques to create movement
Design
and Technologies Processes and Production Skills
Explore needs or opportunities for designing,
and the technologies needed to realise designed solutions
·
identifying, gathering and playing with materials,
components, tools and equipment to generate personal design ideas
·
discussing possible designed solutions based on
experience and some research, for example asking adults for advice
·
exploring which tools, equipment and techniques
to use with selected materials
·
considering the importance of sustainability in
designed solutions, for example comparing the durability of materials for a
selected solution
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Context
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Personal
context, engineering principles and systems, materials
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Appropriateness
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Aesthetics
of the design, how functional it is, and how sustainable it is (will the
materials last, hold together and be recycled?)
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Management
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What
resources will we use? Where can we locate our resources? Where can we
conduct the challenge? Who needs to help us? What things can’t we do or
choose?
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Researching a design
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·
Research
insulating materials found around the house (sponge, packing peanuts,
bubblewrap)
·
Think
of commonly found items that are easy to bind, glue or tie together.
·
The
container could use air resistance (plastic bag) to fly down from a height
·
The
container could make use of the insulated properties to absorb the impact
(force) of the drop.
|
Materials
list:
·
Toilet
paper rolls
·
Newspaper
·
Shoeboxes
·
Paddlepop
sticks
·
Tape
·
Rubber bands
·
Plastic
bags
·
String
·
Balloons
·
Packing
peanuts
·
Bubble wrap
·
Kitchen
sponges
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Design
specifications:
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·
The
design must be a container that holds the egg
·
The
design must use a minimum of 4 types of materials
·
The
egg must not be cracked or broken when dropped
·
The
design must be your own; original thinking
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Because my students are Year One’s, they
need to be guided through with the I do, you do, we do, context with some
direct instruction before they begin their own designs. I have to model the
context and instructions for them.
I would bring a design that I made myself
(a parachute and egg held by rubber bands , toilet paper rolls and sponges).
I would write my basic instructions up for
the class to see using the design cycle process.
1.
Draw,
model initial design with labels
2.
Material
choices
3.
Show
how I built the design
4.
Drop
the container in front of the class
5.
Discuss
the design success and write sentences about it.
6.
Re-evaluate
design and change drawing
7.
Discuss
how I would do the experiment again with my new container.
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A
need’s analysis for the challenge:
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What is the motivation/purpose for the
design?
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To solve a real life technology and design
problem within a famous nursery rhyme.
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Who will use the product/system being
produced? What is their age, characteristics relevant to the design? How will
you find out what their needs are?
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The system being produced will only be used
by this class and the students as a problem solving challenge.
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Are there any stakeholders to consider?
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No.
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What is the need being met through the
design?
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The Year One students will challenge their
design and thinking skills and they will learn the process and practice
computational thinking as well as design thinking.
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What alternatives are already available?
Why is this design better?
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Egg cartons are available. The invented
designs will be better because they will be built with a drop from a height,
in mind.
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Are there any constraints to the degree of
freedom that you have in creating the design?
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Specific materials list, minimum number of
inclusions.
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What research will be needed to develop an
understanding of how the design and manufacturing process will be enabled,
what processes developed by others can be used?
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·
Research
insulating materials
·
Look
at the properties of common materials
·
What
do humans use to fall safely to the ground?
·
Look
at one design that failed
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What manufacturing constraints will
influence the design – cost, equipment, safety, time?
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Only materials indicated by the teacher can
be used because cost is a factor. There will be a need to re-use as much
materials as possible. No hot glue guns or staplers as a safety precaution.
We will only get a lesson to build a design, and another lesson to evaluate
and re-design after a test.
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Wednesday, 18 March 2015
Egg Drop Design Challenge
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